Last year I was lucky enough to be accepted into the Audio Mentoring Project (click here for details) and I undertook a very enriching mentorship that helped me grow a lot as a Sound Designer .
What is the AMP you ask? Well the AMP is a collection of seasoned practitioners and developers in the Game Audio Industry. Together these professionals have volunteered their time and energy to form a council to help pair upcoming and aspiring Sound Designers with veteran professionals already in the industry . The AMP aims to pair you with a mentor that really suits your needs based on your application. As an example, I am very passionate about AAA shooter games and I aspire to work in the AAA scene (DICE PLZ) . I was therefore lucky enough to be paired with an Audio Lead from one of the large AAA companies. My mentor really helped me learn a lot about the AAA pipelines and get a broader understanding about the workflows of large AAA Studios. We also worked on a small demo level SCI-FI shooter together using screen share to work within the UNREAL 4 and WWISE during our calls. I learnt a lot about profiling and troubleshooting during these sessions and as well as the best practices and naming conventions. I also got feedback on two showreels and some super valuable advice in regards to my freelance business. So what advice can I give to anyone that is considering applying ?
In summary I would highly encourage anyone to apply! If you're vested in Game Audio it is too good of an opportunity to turn down! Regardless if you've been freelancing for years or perhaps fresh out of College the AMP will have a mentor to fit your level ! I'd like to thank the AMP and my mentor for the opportunity and with that I will leave you with a small snippet of the level we worked on (: |